we all know Bethesda makes some fantastic games and that their 2 biggest game series is Fallout and the Elder Scrolls games but i have been wondering which one is better. I personally love them both but i would say that Fallout is slightly better.
So... basically you are asking whether we prefer sci-fi or fantasy. Personally, I think that TES is the better of the two. The story and universe benefit from being made entirely by Bethesda. It also feels like it can expand without losing part of what it used to be. Fallout was originally a story of a sole person moving out into the harshness of the wastelands created by the nuclear apocalypse and fighting just to survive. Now it is more factional fighting with well-defined sides and a clear message who are the 'good' and 'bad' guys. In other words, it feels less like what it was originally. TES is expanding with larger conflicts like Fallout is, yes, but it still feels like such larger-scale conflicts fit in perfectly with the universe; like they were already there or meant to be there to begin with.
Personally I'm a huge fan of the fallout series. Especially the first two, with great characters such as the master and Frank Horrigan. But still Elder scrolls is amazing, especially the first two because you know you want a huge challenge and your world map to be the size of Brittan. *but in all fairness, the latest elder scrolls game have been amazing*
Mmm... I have to admit that, though I err on the side of TES in this debate, Skyrim seemed... a step back to me.
It feels like they focused more on simplifying the game to appeal to a wider audience than adding to the game. Or putting back in game functions, for that matter. They also took away some game features that could be appreciated. Take the limiting of spell selections for example. Did you use all the spells in Morrowind? Probably not. But the options were many and they were readily avalible. Even the spell catagories were reduced in number. Furthermore, there are some concerns about how the magic itself functions in Skyrim. The tier 1 offensive spells are close-range aoe. Tier 2 are distanced with small aoe (mostly with fire). Tier 3 are direct with little aoe, if any. The fact that the spells level in power as you move up the ladder and only as you move up the ladder means that later on in the game you have a linear path of strategy. Did I like the streamlining? It was a mixed blessing. Magic became easier to use, but at the same time, it became less expansive. Armor and weapon selections have shrunk as well. Morrowind also had spears, staffs, pole-arm weapons, crossbows (which, yes, I know was in a recent DLC for Skyrim), throwing-weapons, etc. Did you use all of them? Probably not, but the options were there. Btw: it wasn't used in Morrowind, but the Dwemer had an awesome large-scale crossbow: I think that it would be nice to fight dragons with. Did I mention that the Dwemer also had the TES equivilant of C4 explosives and combat walkers that were at least twice the centurions in Skyrim? Morrowind had segmented armor (pauldrons, greaves, etc) which enabled people to customize and configure both armor and enchantments. There was also medium armor for those who wanted to balence weight and armor. Did I mention that Morrowind had some awesome armor? Basically, in some ways, Skyrim felt like it was a step forward-step back event. Many things were simplified in a way that made the game easier to play Many things were not included that I feel should have been. Yes, many of these disappeared in Oblivion too, but that doesn't mean that Bethesda shouldn't have put them back in. Maybe 'a step back' is a little harsh, but I feel somewhat disappointed in how Skyrim turned out.
I agree with your points, although it came as no shock that the game was a step back when compared to Morrowind, because people like very simply games they can enjoy. So I don't expect them to go back to a Morrowind type anytime soon.
Was Morrowind the giant one? Now that I think about it, I tend to play the Bethesda franchises in the opposite order and completely ignore the earlier titles...
Screw FO3 and NV, FO2 was the best of them all. By far beat Skyrim, Oblivion, and Morrowind to me. But it is equally great as Daggerfall.
Dont see the appeal of skyrim. I was done with it in like 3 weeks and I only got like idk 3 missions done after you find out your dragonborn. I gave it a 6/10 while fallout 3 was amazing.
Of all the Fallout games Fallout 2 was my favorite partially because you can kill children and enslave people after having a bastard child. Over all I prefer TES although they horribly messed up Skyrim in my opinion (no damn attributes!) I'm a large fan of both series and I spend tons of time pouring over lore. Skyrim feels like they are trying too hard to get the casual gamers (they succeded many of them go to my school and won't shut up about Skyrim while the cool kids talk about Morrowind.) Right now I'm playing my way through Daggerfall, it has the largest map of the series, and I get more and more disappointed with Skyrim every time I play another TES game. But its w lot more fun to be evil in the fallout games. There are no annoying guards to arrest you its just endless amounts of slaughter and cannibalism when I play. TES is superior for the simple fact that it has Bosmer. Bosmer master race! Edit: I always play a vampire in Oblivion, but they've been so nerfed in Skyrim that there is no reason to go vamp. Did I mention they removed attributes? How can you remove fucking attributes on an RPG?!
It took you 3 weeks to complete the main quest? Wow. Anyway, you missed the point of walking around discovering the world. It's awesome if you actually get into it.
Um... as I recall, this thread was dedicated to the discussion of Bethesda games. I don't understand why FO2 came up. I might remind you all as well that FO2 was made for a different gaming generation with a different aim. Like movies have experienced, games have seen a steady decline the quality of the story matched by the rise of asctetic features. Morrowind was without a doubt the finest hour that TES series has seen so far. It was by no measure a perfect game, but it easily outdid its successors by a staggaring margin if only because its successors felt more like they were stripping the game down and trying in vain to add graphics and easier gameplay to compensate. That is not to say that The Elder Scrolls IV: Oblivion and The Elder Scrolls V: Skyrim did not add to the game in positive ways, but Morrowind certainly remains largely the favorite among TES fans and Bethesda fans in general. I don't know what you mean by 'the giant one'.