Event 10019 You have declared independence from Doddly, however he has requested peace. What are your actions? 1. Invade the rest of his nation, and become a true superpower [spoiler:3pmxl69j](Belligerence +12, Relations with Lamp and Random number Empire -100[/spoiler:3pmxl69j] 2. Invade the rest and move to democracy [spoiler:3pmxl69j]Government type changes to Democracy, new Leader: President Friendlypie, relations with Byzantium +50[/spoiler:3pmxl69j] 3. We shall not claim more lives! [spoiler:3pmxl69j]Belligerence -12, Relations with all border nations +30[/spoiler:3pmxl69j] 4. Take the rest and move into the surrounding land! [spoiler:3pmxl69j]War with random number empire, Belligerence +30, relations with lamp -200, country becomes isolationist, Government type changes to Nationalist Socialist[/spoiler:3pmxl69j] Im going to go with the 4th one, SIBERIA EMPIRE!
I as creator, request a move to role playing . This is exactly what I wanted to happen with the map. Mosh resistance groups begin a guerrilla campaign against occupying forces and Kara Kingdom begins to realize Moshland wont be so easily conquered!!!
I meant a guerilla war in the parts of my country that you occupy where there is a lot of forests and hills.
Someone PM me if anybody decides to attack my great growing empire. So I shall act swiftly and with great power!
Right now I have just led a bloody take-over of Doodly's afk country, we don't need oil as our vehicles now require micro-fusion cells, however we have plenty of natural gas for trade. Care for some? Or the blueprints to the MF cells?
Cool beans, I air drop non-diluted weed killers over the forests and litter the hills with guard posts. Casualties are acceptable for the Kingdom.
We will martyr our people and attack your checkpoints. YOU WILL NEVER TAKE OUR LAND!!! We will fight until every last building is reduced to rubble and then will use the better cover provided by the rubble!!! :twisted: :twisted: :twisted:
***PLEASE READ*** Ok, so I've updated the map as much as i could, Modland owns Link's country, Kara has it's gains as well as the guy in the Balkans. I also have all my holding in Siberia as well as the fact that I annexed random number letter empire. Here it is: [spoiler:1nyeskjp][/spoiler:1nyeskjp] I didn't add names but I think you can tell by this point.
I tried but when I used the bucket tool it couldn't color an entire province b/c of the different pixel textures for each one. Using the hearts of iron 2 map was MUCH easier for me.
Event 10012: "Imperial recognition" "We have unified our Siberian brothers in the random number empire with us. However we still need a valuable trade resource other than natural gas. Our Military command has suggested invading the Nations inhabiting China. They have many untapped resources as well as unobtainable plasma mines (at least unobtainable for them). What is you're course of action?" Invade these lesser people's [spoiler:3co0p7f4]War with Byzantium and Artismoke, belligerence +15, Triggers the "China Bends event", Relations with neighbors -100, all Militancy removed.[/spoiler:3co0p7f4] Ignore them, and concentrate on foriegn conflicts [spoiler:3co0p7f4]Relations with Modland and Kara -40, all connection with those countries are ended.[/spoiler:3co0p7f4] Take the nearest Plasma! [spoiler:3co0p7f4]War with Artismoke, belligerence +5, Triggers "Chinese Mobilize event", Imperium of the Friendlypie gains Northern Artismoke[/spoiler:3co0p7f4] Well after brief negotiations with Art, they will not allow us the ability to freely mine there, therefore I declare war for nothern Artismoke. *Event 10013 (Chinese Mobilize event) Triggered* IOF gains cores on Northern Artismoke region, North Artismokian added as accepted culture, +500 Plasma. [spoiler:3co0p7f4][/spoiler:3co0p7f4] Our forces begin to pour into Art's nation, his men still use many 70's equipment and we are already on the brink of Laser weaponry for the armored divisions and navy (air force already uses them). His men are sluaghtered in the thousands in just the first 5 hours, reports of many corporate's and Rich leaving the nation, however the Imperial air force has destroyed all forms of escape for them. Many in the Artismoke cheer for our arrival, hoping for a better government and way of life. The south however suffer's consistant chaos and riots, as our Tanks move south we secure to plasma cores.
The seige of Istanbal is complete leaving most of the enemy military in tatters. Resistance flees to the southern Greece, Crete, and some minor outlying islands. Integration of the natives has been quick and successful. Chances of revolt have been reduced to 5% while propaganda spreads. Local support for the old government is rapidly falling after the fall of Istanbel. With this Emporer LK plans a new conquest to ensure his domination of the Medditeranian is held. [spoiler:2wdo0vgn][/spoiler:2wdo0vgn]