Victoria II Economic Tips

Discussion in 'Archive' started by Karakoran, May 26, 2011.

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  1. Karakoran Well-Known Member

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    Yes, I do need some help with it. It seems that, although I can do decent, I get my ass handed to me by the AI in Economics. I always flounder out at about 100 Industry and by the time the AI starts breaking 1k I usually decide to screw building my own industry and start conquering the AI's. This usually gets me threw the game, btw.

    The problem I have is Craftsmen. Don't get me wrong, it's not a distater from the start or anything, but after a bit of expanding my factories I just run out of Craftsmen to work my factories. Is there something I'm doing wrong?

    I heard it may have to do with my budget screen, so here's my set-up:
    Lowest taxes possible on the rich and middle class.
    High taxes on the poor.
    No social nets.
    As much spent on Military Spending, National Stockpile, Education, and sometimes Administration as I can.
    Low to no tariffs unless I'm having an economic crisis from being retarded.

    Halp?
  2. Benerfe Well-Known Member

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    Sometimes you just have to use your national focus on craftsman.
  3. Karakoran Well-Known Member

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    I usually do on my capital region, doesn't that merely move the craftsman around rather than create more though?
  4. Gaius Julius Caesar Member

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    I would put your national focus on high population regions for craftsmen and if you really want your economy to be massive without killing everyone, I would suggest the USA due to the massive number of states and huge population later in the game. As well as being able to have access to territory in the pacific that can also add more industry. The only problem with the USA is that you cannot directly control the economy but if taxes are low on the rich, this won't be much of a problem.
  5. Benerfe Well-Known Member

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    Epic necro post.
  6. Chelsea366 Retired Moderator

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    Quite. Please do not bring up topics over 6 months old, Caesar. Locking.
    Benerfe likes this.
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