http://josefvstalin.com/threads/gears-of-war-v-halo.7054/ Sadly, it was never very successful. In any case, the Covenant take this one, easy. Even in the current incarnation, the Convenant (including both sides of the civil war or just one) probably has many more troops to throw into the meat grinder than the Locusts. The Covenant, at its height, controlled the entire Orion Arm of the Milky Way and all the planets therein. I don't know how fast the Locusts reproduces, but unless it can keep up with (at the very least) dozens of well-developed star systems of growth, they are pretty much toast. And if all else fails, the Covenant can always just glass the planet from orbit. Immulsion would be annoying to the Covenant strategy, but overal not as big a problem as it seems. The Covenant would likely end up glassing the planet to prevent it from spreading. Infected forces (assuming that they can be infected) would be destroyed. Same strategy as dealing with the Flood. Matter of firepower. Halo doesn't necessarily give exact measurements for firepower, but they do give the size of rounds and approximate rate of fire for the UNSC weaponry. The question is: Does Locust weaponry have the same kick as their UNSC counterparts? I believe that you have stated that you have played FO:NV. Covenant tactics mirror Caesar Legion tactics (or vice versa). The plentiful, expendible infantry in the front and the tougher, meaner ones in the back. The difference is that the Covenant have different tech and a hierarcy of races. Or as a marine over the radio so elegantly put it in Halo 2's first level "They're in standard formation. Little bastards up front; big ones in back. Good luck Cairo." Well, that would either: A) Make the current scenerio be that the Covenant forces just appear from thin air - in which case, the Covenant will still win or B) Make the scenerio impossible since neither side can reach the other. Also, if you are going to set up these scenerios, please be as clear and precise in the OP as possible, so sides don't have to contend with sudden, game-changing details brought in. Certainly. Covenant military strategy is not incapible of manuvering through difficult terrain and is not usually unduly hampered by sudden attacks. Bear in mind that you are talking about a military base, not a city full of human civilians. Half of any game's enemies are grunts.
Have you even played halo? I dislike halo and I know its a unit. Grunts are just a sad exuse for a enemy.
@Imperial1917 Somebody is having trouble understanding this thread, and China gives him an erection. This scenario isn't supposed to make sense, so don't try to make sense of it. We are assuming that, for some inexplicable reason, a covenant military base exists. One that has no support from the test of the covenant at all. It's just a bunch of aliens with weapons. And then, all of a sudden, BAM!, grubs start emerging from the depths of Hades top do battle with them. What happens next?
The Locust have an advantage of not having all their shit above ground when Covenant ships shoot lasers and stuff at them, so that's something you have to consider. Also, Brumaks and stuff like that don't really match the Covenants Scarab, but I'd think there would be a lot more Brumaks than Scarabs. Also, the Covenant would have to be the offenders, because the Locust have not developed the means to travel in space.
Yes, as a matter of fact I have played all the Halo games. As are the plura of other game's basic infantry who can't aim, are terrible at throwing granades, etc. Grunts at least have the excuse of being part of a lore, whereas other games just have progressively tougher AI for enemies that largely look the same. And I think you missed the point: Grunts are easy to kill because they are supposed to be easy to kill. They are the GRUNTS. The basic, expendible infantry unit that comes a dime a million. Btw: what difficulty are you playing on? I think someone forgot to fill out the OP. If you are going to progressively restrict the one side or the other, the argument is moot because you are slowly identifying the strengths of that side through peoples' posts and stripping them away as part of the scenerio. And even lacking the numerical advantange, the Covenant would probably still win by virtue of their better technology.
I have no idea what the fuck you're talking about, I just wanted a thread about a fictional battle on land and below it between covenant ground troops and the locust horde. I didn't think I made it hard to comprehend.
It isn't a roleplay, it's a discussion of which of the two fictional races would win in a battle against each other. Shaw basically said that in his last post.
You are adding restrictions that didn't appear in the OP, ones that change the nature of the strategies that would unfold. Nowhere in the OP was it stated that the Covenant did not have support from space. You added that mid-thread.
I an considering what both sides are known to do. Shaw doesn't necessarily need to write it to get the point across that they're the Covenant and they will have spaceships helping them in the fight.
ITS A FUCKING LAND BATTLE, how the fuck do you idiots not understand that. Also has anyone ever read the halo books, the Grunts actually kick ass in them.
The grunt stories are always badass in the novels. If I recall correctly in The Flood one of them took am elite hostage.
Regardless of whatever the fuck you think you're saying, there is no such thing as space anymore, end of this discussion, now who do you think would win the land battle?